Sourav Mhatre


MY WORK

 AIRFLIGHT 

  • I have tried to create my own Flight Physics System in Unity 3D , since I always had the curiosity to learn real flying physics programming.
  • In AirFlight project , I have included flight forces such as lift , thrust , drag and weight with specific physics formulas for each force to produce believable flight physics.
    Along with that , I have done the coding to take the input from keyboard as well as from xbox controller.
  • It also includes animated propeller , use of rigidbody , dynamic airplane camera etc.
  • TOOLS USED :
    • Visual Studio (IDE)
    • Unity 3D (Engine)
    • C# (Logic Language)
    • Adobe Photoshop 
  • ACTUAL GAMEPLAY :

          SPACE SHOOTER PRO

            • I have made this addictive fun space shooting 2D game completely on Unity Software Platform at the start of 2020. I got the idea of making of this game when I completed one of the advance Unity game development course online , and which was very helpful for me in terms of getting more knowledge about the core concepts and after that the project quickly became something more than a small basket of idea.
            • Space shooting pro game has a user who is a basically galaxy spaceship and try to shoot laser beam towards the multiple enemy spaceships.User can also able to collect different powers at a particular time such as Triple Shot which allow user to shoot 3 lasers at a time and Speed Boost which helps user spaceship to move faster than a original speed.
            • Main Features - Highly polished 2D sprites , sound effects , particles effect , animation system , explosion effect , unity post processing effects , collision concept , onTrigger method etc.
            • TOOLS USED :
              • Unity 3D (Engine)
              • Visual Studio (IDE)
              • C# (Logic Language)
            • ACTUAL GAMEPLAY :

                    ROCKET PLANES 

                  • I have implemented and created Rocket Planes 2D fun mobile game in 2019 using Unity , taking heavy inspiration from games such as A Link to the Past and Missiles.
                  • Rocket Planes is basically a mini game, which includes plane which user can control and fly using arrow keys but keeping in mind to avoid missiles in order to beat your best score and to last longer!
                  •   TOOLS USED :
                    • Visual Studio (IDE)
                    • Unity (Engine)
                    • C# (Logic Language)
                    • Paint.Net (Image Edit)
                  • ACTUAL GAMEPLAY :